Low Poly Game Art Illustrious Lora
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Simple to use Lora!
Checkpoint: Digital Pastel (Others should also work, trained on base illustrious)
CFG: 5-7
Strength of Lora: I recommend 1.0 but you may want to play around with it.
Scheduler: Euler A (others can also work)
Steps: 20-30 should be capable of applying the effect.
This LoRA is trained on 201 carefully curated images in the low poly game art style for 20 epochs, designed to capture the charm of early 2000s and late '90s video games. It faithfully recreates the nostalgic aesthetic of that era, blending simple geometry, flat shading, and vibrant colors to bring a stylized, polygonal look to your generations.
Key Features:
- Versatile Character & Background Generation – Whether you're creating full-body characters, close-up portraits, or rich environments, this LoRA seamlessly integrates the low-poly aesthetic into your images.
- Optimized for Base Illustrious & Digital Pastel – While trained on base Illustrious, this LoRA pairs especially well with Digital Pastel, enhancing the painterly, retro feel.
- Effortless Use – No trigger words are required. Simply prompt in the traditional Illustrious format, and the model will naturally apply its low-poly depth and aesthetic.
- Minimal Interference with Styles – Works best without additional style prompts. Models with strong pre-existing styles may override the effect, especially when prompting for something that may not have been in the dataset. I plan on expanding this dataset as its giving good output with only 201 images and I bet with 500 it would be amazing.
This LoRA is ideal for game assets, stylized concept art, or nostalgic-inspired artwork. It retains good detail and clarity while preserving the polygonal, simplified rendering characteristic of classic 3D games. Try it out and bring your retro vision to life!
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