Realistic architectural effects
v1.0







This is a realistic architectural effect _ V1 version By Mr. Ares (Mr.Ares) The perspective effect is pretty good, and the bird's-eye view effect is also OK
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Since this is the first version, many parts are still incomplete, so I hope netizens can help me find problems together (currently the people and cars in the picture don't work very well; they are being improved).
Since I also have a daily job, I iterate on updates from time to time.
I've created a Discord channel with questions I need help with: https://discord.gg/fVhyBXfE Usage suggestions: -----------
------------------------------------------------------ Remember to add the trigger keyword: lB2cc
It
works better with ++K, ++SDE, and DDIM samplers. Using hints such as perspective and panorama, high-definition restoration is required to produce more detailed images, which will greatly improve the
quality and detail of buildings and landscapes. The recommended redrawing range is 0.5-0.7.---------------------------------------------
Recommended parameters: Sampler: Euler a:
25 to 50 steps.
Sampler: DPM++ SDE Karras: 30 to 60 steps.
Sampler DPM++ 2M Karras: 20 to 60 steps.
CFG scaling: 7.5, 8.5, or 11 is probably the best quality; you can try a different scale.
You can adjust the resolution according to the situation.
Fix: R-ESRGAN 4x+, 30-step 0.5 denoising.
Negative Cues: (worst quality, low quality: 1.5), (people: 1.2), (car: 1.2)
I hope everyone can return more pictures and give more comments!!!