rRealismA XL

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RealisticPortrait PhotographyGirl
最近更新:初回公開:
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info
Realistic,Portrait Photography,Girl,Checkpoint,SDXLImage info

Exclusive Checkpoint for Shakker.AI

mix from rRealism Dream XL and The Araminta Experiment Fv2

+trained for more soft and stable in low steps


Recommendations for using high steps:

Euler A or DPM++ SDE Karras

CFG Scale 1 - 7

Clip Skip 1-2


Recommendations for using low steps:

Sampler = DPM SDE++ Karras or another / 4-8+ steps

CFG Scale = 1.5-2.0


note

  • for realistic generation cfg should remain low (1-2.5) to avoid soft plastic skin.
  • for fine art and illustration, the complexity increases due to the dependence on the medium used. In the case of "rough" styles, such as painting or watercolors, the cfg should generally remain low, within the 1.5-2.5 range.
  • however, for anime or comic styles, the CFG often needs to be increased significantly to achieve the desired aesthetic, typically falling within the 4-7 range or even higher.


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Sampler method
CFG
2.5
VAE
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